Department: Art & Creative
Reports To: Art Manager
Location: On-Site (Victoria, BC)
Employment Type: Full-Time
Experience Level: Intermediate
Primary Tools: Adobe Photoshop, Spine (Enterprise), After Effects, in-house Tools
About the Role:
We’re looking for an Intermediate Game Artist to join our in-studio team building mobile casino and slot games.
This is a hands-on production role focused on creating high-quality UI and in-game assets that ship. You’ll work closely with the Art Manager, designers, and engineers to deliver polished, optimized assets for live and upcoming titles.
What You’ll Do
- Create in-game UI (menus, dialogs, event screens) for mobile
- Create polished 2D game assets including symbols, icons, logos, and themed visual elements
- Prepare clean, organized files for implementation in our engine
- Work within established art styles while contributing to new themes and features
- Collaborate with design and engineering to ensure smooth asset integration
- Support live-ops content including events, features, and promotions
What You Bring
- 3–5 years experience as a game artist (mobile, casual, or slot preferred)
- Strong Photoshop skills
- Experience creating UI Kits, and game-ready assets
- Working knowledge of Spine (rigging/animation)
- Understanding of mobile constraints (optimization, atlasing, performance)
- Comfortable working on-site and collaborating closely with a team
Nice to Have
- Experience with slot or social casino games
- After Effects or basic motion/animation skills
- Experience working with custom pipelines or engines
Portfolio
Please include examples of:
- UI work
- Game assets (icons, symbols, logos)
- Spine or animation work (if applicable)
Compensation
Salary Range: 60k – 80k CAD annually
Exact compensation will be based on skills and experience
Benefits
- Extended Health, Dental, and Wellness package including EAP
- Parking or public transit subsidy
- A collaborative, on-site studio with daily access to the Art Manager and leads
- Creative ownership across multiple live games and feature updates
- Opportunities to expand skills in Spine, motion graphics, and emerging tech
- Supportive environment focused on craftsmanship and iteration
At Blastworks, we are committed to fostering a diverse, equitable, and inclusive workplace where all individuals feel a genuine sense of belonging and trust. We believe that diverse perspectives drive innovation and strengthen our community. If you thrive in a fast-moving industry and love building experiences that players love, we’d love to hear from you.
This is an in-person position based in our Victoria, BC studio which is located at 1207 Douglas St, Unit 601, Victoria, BC, V8W2E7, Canada.
Please apply directly to this job posting with your resume. No phone calls please.
