Software Engineer – Unity Mobile Client

Position Overview:

Blastworks is seeking a passionate Software Engineer to build and deliver new social gaming experiences with our Victoria, BC studio.  Join us in building our next generation gameplay technologies; our team is rallying around a new game, updating and delivering it to multiple platforms with new interactive gameplay features. As a part of the team, you will employ best practices to develop optimized, documented and encapsulated shared component libraries. Our drive is to deliver amazing new experiences and game mechanics across multiple games.

Our team is made up of highly motivated engineers who bring passion to delivering high quality user experiences.  Our conduit is modern application design, and development best practices. You have exceptional interpersonal skills, and are a self-motivated developer that strives for team success!

Key Activities and Deliverables:

  • Evolving our core technologies to provide best in class experiences and gameplay features
  • Extending the usability and capabilities of our current architecture to support the needs of our growing feature set across multiple platforms and devices
  • Improving and defining technical requirements, documentation and best practices

Qualified candidates must have:

  • Unity Game Development – C#
  • 2+ years developing with Client based technologies
  • Knowledge of software design and architecture best practices
  • Excellent written and oral communication skills
  • BS/BA degree in Computer Science, Engineering or related field or equivalent experience

Preferred Candidates will have:

  • Multiplayer game development experience
  • Strong C# skills
  • Experience with modern art pipelines
  • Practical experience with agile development practices 
  • Social gaming experience as it pertains to casual MMOs, Facebook, etc.

Victoria, BC studio is located at 1207 Douglas St, Unit 601, Victoria, BC, V8W2E7, Canada. Please apply by email below with your resume. No phone calls please.